![]() Images which consist of the tiles (also known as map chips) that make up a map. *There is a possibility that images with a width (horizontal direction) that is an odd number will be blurred when displayed. You can choose any size you want for the image. Images for enemies that are displayed in side-view battle. Even numbers are recommended.Īctor images which are displayed in side-view battle. Images which are displayed by using event commands during the game. Additionally, parallax files will be treated as floors (no parallax) when there is a "!" at the beginning of the file name. Like wallpaper, the top, bottom, left, and right sides of the image will be connected when you wish to loop the image. Face images are 144x144 pixels in size, and arranged into 2 rows and 4 columns equaling 8 images. Images which are displayed in the Menu Screen and message windows. Images for enemies that are displayed in front-view battle. The upper part of images in front-view battles and the lower part of images in side-view battles will be cropped when displayed. ![]() You can arrange these in any combination that you like in order to create your battleback. Backgrounds in the "battlebacks1" folder are primarily for floors, and those in the "battlebacks2" folder are primarily for walls. A battleback measures 1000x740 pixels in size. Images used as the backgrounds for the Battle Screen.
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